Stereo imaging? Not sure what to call it...

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Member Since: Apr 26, 2002

I'm not even quite sure of what my question is... I guess I'm just pointing out something I didn't even know was possible... or maybe I'm crazy.

I'm listening to the first track off of OK Computer (Radiohead), and I'm noticing that certian things sound higher than others. I don't mean volume, I mean like verticly. I guess my question is: "What the hell?"

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Czar of Midi
Administrator
Since: Apr 04, 2002


Jun 17, 2002 11:23 pm

I have listened to that disc and heard many strange thing's also. There is a lot of enginering magic on there. the use of changing frequancy's to move sound's around is very obvious. But you are right when you say you hear thing's that seem elevated in the mix.

Chief Cook and Bottle Washer
Member
Since: May 10, 2002


Jun 17, 2002 11:38 pm

Pink Floyd was pretty good at that also. Or maybe that was that stuff that came from Sweden and ended up in my apartement in Germany...Imagine that! But I'm pretty sure I heard what you are talking about. Different frequencies will seak out different vertical paths aided with the design of most speakers (tweeter on top). And then there is the psychological effect of sound movement such as the propeller-esk sounds contrasted against the shoes on a hard floor in echoes. Now I'm back to the Swedish contribution again. Oh well! Who knows?

Czar of Midi
Administrator
Since: Apr 04, 2002


Jun 19, 2002 09:15 pm

I love playing game's with sound. I guess that is why I got involved in creating my own sample's and so-on. I love to tweak thing's, just to see what it does and where it goes, sonicly.

Some of these effect's that you hear in music today happened by accident. Just like the flange, pure accident. The original flange effect was produced by slowing the tape reel with the thumb while dubbing a track. When played back it gave this eerie effect. You can do the same thing now by copying a track, and pasting it in a new track. Then offset the track (either one) ahead or behind, a few tick's at a time. You will go through a pleasent chorus effect, and pass into the phase and flange effect, the further out of time with the other track you go.

Man there is another one for the tips and trick's basket. I have used it for year's and shared it so rarely.

Sweden, Germany? Walt, is there something we should know about your past? :-)

Chief Cook and Bottle Washer
Member
Since: May 10, 2002


Jun 22, 2002 11:42 pm

According to the rules of the BBS that would probably be less than an optimal suggestion. Although it would be titalizing to create an ora of intrigue, no nothing that juicy. It's that work thing. For whatever reason (nothing happens by accident, I hold to that) I have done a fair amount of traveling; and I HATE traveling. Go figgure!

By the way. I love the tricks and traps that come out from time to time! Now I just have to figgure out how to remember them all! I think I will start a loose leaf.

Member
Since: Apr 30, 2002


Jun 24, 2002 12:19 am

basically if a track or instrument has a low frequency sound, it will wound lower in the sound scape, if it's high frequency then its higher up. think about a drum kit through headphones. the kick is like in your chin, the snare is like in the middle of your forehead and the cymbal crashes and shimmers are like way up there above your head.
the way you can purposely place things higher or lower is by using eq...like if you're layering a cool flowing flangy guitar track overtop of rhythm guitar drums and vocals, roll off more of the lows than you normally would, accentuate the highs, and try not to alter the sound of the instrument too much, it'll sound like its floating above everything. cool stuff. sounds are cool

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