Editing Software

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Member Since: Apr 14, 2002

Hi guys.
A friend of mine needs some software to edit some recordings that my school is making. They are putting him in charge of buying some software and a computer.
Basically, all hes going to being doing is taking speeches and editing out farts and burps and all the noises that the audience makes that arent supposed to be there.
I need some suggestions as to what would be some good software for noise reduction and stuff like that. The cheaper the better, but it needs to be quality too.

Any ideas?

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Contributor
Since: Dec 30, 2002


Jan 17, 2003 06:49 pm

farts and burps? sounds like a good audience...

Cool Edit by Syntrillum Software is a great program for beginers - it has loads of cool features (hence the name) including multi-tracking, noise reduction, eq, compression, etc, etc.

You can download a demo (and later register it) from www.cooledit.com

--jues

Eat Spam before it eats YOU!!!
Member
Since: May 11, 2002


Jan 17, 2003 06:49 pm

I do alot of live spoken recording and it's impossible to edit out the audience. He will NEED a shotgun mic if isolation from the audience is necessary www.bhphotovideo.com/ sells them... your local music store will not... and you can't walk around unless you take it with you...and being a condenser that would not be recommended (handeling noise)

I use an NT1 (not a shotgun) into my Aardvark Q10 preamps, into a berhinger compressor (to help with limiting) ...back into the Q10...onto my PC useing Cakewalk SONAR 2.0 XL

Member
Since: Apr 14, 2002


Jan 17, 2003 08:32 pm

Any reason why its hard to edit out the audience? I figured you could look at the wave thingy and erase all the little audience waves(the real name escapes me)

Administrator
Since: Apr 03, 2002


Jan 18, 2003 05:56 am

Mitch, I do exactly that at least a couple days out of every week...I use Wavelab myself with some noise reduction plugins, but then you are looking at a $700 investment or so. Look into the newest version of Steinberg Clean, that may do the job for you.

Member
Since: Apr 14, 2002


Jan 18, 2003 12:40 pm

You edit audience noise out of a recording? If I understand Zeke correctly, he says its not really possible to get the audience noise out of the recording. Now I`m thoroughly confused...
BTW, the speaker isn`t going to be standing behind a podium, hes going to be using a lapel(sp?)mic.

Administrator
Since: Apr 03, 2002


Jan 18, 2003 02:07 pm

I have taken tons of noises out of recording from white noise to 50 and 60 cycle hum, pops, ticks, hisses and all the kinds of stuff that makes recordings bad. Truth told, that is a good chunk of dB Masters work.

With something like audience noise it will be hard if not impossible to get it all out (kinda depends on the volume and frequency range of the sound) but you can probably minimize it.

yes noise can be lessened, if not completely removed from old and/or bad recordings, I do it all the time.

Just remember there is a fine line of when the restoration and noise reduction starts to be destructive, so you have to be careful.

Czar of Midi
Administrator
Since: Apr 04, 2002


Jan 20, 2003 09:50 pm

With a program like WaveLab, you can with some practice pick a drumstick click out of the midst of even the roughest NIN tune. But like I said, and I am sured dB will attest to this. It take's some effort and hard work to get to that point with any software. Anyway, yes it can be done, I do it all the time with outdoor sampled sound's.

Cone Poker
Member
Since: Apr 07, 2002


Jan 21, 2003 02:59 am

yeah, but like Db said it's going to be an investment. I think wavelab is going for about 700 right now. It can be done though it is a bit of work. We're all here to help though

Administrator
Since: Apr 03, 2002


Jan 21, 2003 05:48 am

Sound Forge is more reasonably priced (I think) and is almost as good as WaveLab

Contributor
Since: Dec 30, 2002


Jan 21, 2003 10:49 am

SF wees on Wavelab from a great height, IMHO :)

Administrator
Since: Apr 03, 2002


Jan 21, 2003 10:49 am

Sound Forge shows it's stuff when working with video or streaming media encoding, other than those two specialized dutties Sound Forge is so far behind thimes it's painful. No ASIO support, still no VST support (what the hell good is a mastering app with no VST) The repainting of wav files is slow after the slow cut/copy/paste functions, it's un-intuitive and clumsy interface is not very productive either. Other than that, yes, it's a great app :-)

I can't believe that Sonic Foundry makes such a great multitracking app with Acid and Vegas that is fast and easy to use and then allow themselves to remain so far behind in the mastering tool arena.

Contributor
Since: Dec 30, 2002


Jan 21, 2003 11:03 am

Hmmm, which version of SF are you running dB? 6.0 is vastly improved over 5.

I agree that the lack of ASIO and VSTi's are pretty shocking oversights, but nearly all the plugins I use are DX and my cards have great WDM drivers.

I don't know - I've been brought up using SF - had to use Wavelab at college once and it completly threw me, different ways of working I guess :)

Administrator
Since: Apr 03, 2002


Jan 21, 2003 11:37 am

I have played with 6, actually I forced myself to use it for a couple weeks to get beyond the usability differences, but it drove me nuts, the interface is just too counter-intuitive.

WDM drivers are nice, they perform a lot better than Windows previous standard drivers, but they still can't touch ASIO. I use Vegas, so I can get by with WDM's, but the new Vegas will support ASIO and VST. In the mastering phase I can not perform without VST. To many of my favorite mastering plugins are VST, and IF they have a DX version, it blows...

I will give SF this, their streaming media encoding is the best available, other than that, I see no redeeming quality in it, it's totally second rate.

What I find most interesting is that you are the first person that has been in the business for any length of time that I have ever heard say they prefer SF over WaveLab...unless they work with video or streaming media all the time.

But hey, whatever gets the job done for each person is fine...

Cone Poker
Member
Since: Apr 07, 2002


Jan 21, 2003 05:48 pm

I think he's a drone, sent by SF to try to coerce us into using it... lol

Contributor
Since: Dec 30, 2002


Jan 21, 2003 06:11 pm

...malfunction in line 52452 - redo from start...

Administrator
Since: Apr 03, 2002


Jan 21, 2003 06:50 pm

hehehe

Member
Since: Nov 19, 2002


Jan 22, 2003 06:45 am

4 words :

COOL EDIT PRO 2.0

After this.... chaos!


Czar of Midi
Administrator
Since: Apr 04, 2002


Jan 22, 2003 09:05 pm

I dunno why everybody seem's to have troubel with SoundForge. It run's just fine on my poor box. Repaint's nice, and the plug's all run great on my machine. And editing is very close to WaveLab. Like I said before, there are some thing's I prefer to do in SoundForge as far as creating sample's and so-on, that I just can't do in WaveLab.

Contributor
Since: Sep 09, 2002


Jan 24, 2003 08:35 am

hey Noize, i've never used SoundForge, what exactly is it about SF that lets you work better with samples etc?? -j

Czar of Midi
Administrator
Since: Apr 04, 2002


Jan 26, 2003 12:03 pm

Jamie, the biggest reason I like using SoundForge is the tool's it has for creating sample's and loop's. It will also export to several differant file type's that are compatable with most sampler's. The other reason is it contain's some tool's that can't be used in WaveLab for wacking up the audio. I still use WaveLab along side SF but prefer to do most of that kind of work in SF. It has built in tool's for setting up crossfade's and so-on for the loop point's that WaveLab does not have. It work's alot like Acid and uses alot of the same tool's. I know that there are a few tool's in WaveLab that do the same thing, but they are not as deep as the tool's in SF.

I do still prefer WaveLab for the most part. But to be honest I would not be without both of them together.

Contributor
Since: Sep 09, 2002


Jan 27, 2003 12:04 am

just wondering, cause i'm currently compiling a big collection of original samples that i'm producing myself. i do everything in wavelab, from recording to editing and mastering. so far i raelly havn't run into any big snags. but then again ive got $300 tied up in that program and i really can't afford to get anything else.

thanks!

Czar of Midi
Administrator
Since: Apr 04, 2002


Jan 27, 2003 04:16 pm

Yes, I got to the point of wanting all the software I could get my hand's on to create and edit my sample's and loop's with. I did however narrow it down to only a big box full of program's that do what I want. And WaveLab is one I would not be without. I love being able to put something in and then have the end product be something completely differant from what it started out as. And WL is great for that.

Chief Cook and Bottle Washer
Member
Since: May 10, 2002


Jan 27, 2003 11:43 pm

Oh good grief, I didn't want to add but I just can not help myself. I really don't have anything to add except, yes editing out audiance noise is very difficult for me anyway. Constant patern noise I can sample and remove to some degree, noise between music I can also deal with, but audiance is none of the above, it mixes right in with the information that I want and is a pain to get out! I read a thread where a person sampled the audiance and used that as a patern to remove the unwanted signal, but I can't see it as practical. Blocks around the back of the mics can help if the audiance noise is directly hitting the mics, but reflected audiance noise is something else. Close tight patern mics is the best I have achieved.

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