Program that compensates latency

Posted on

Member Since: Mar 01, 2005

Hi there,

im just wondering:

[size=2]is there a program that calculates latency and moves the recorded track so that it's in time again?[/size]

should be possible, huh??

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Hold 'Em Czar
Member
Since: Dec 30, 2004


Mar 01, 2005 11:50 am

there is a vst one called.....hmmmm i think it's bit police, i tried it on my mater bus but it didnt' work real well, i'm not sure how to properly implicate it though.

peace

wyd

Administrator
Since: Apr 03, 2002


Mar 01, 2005 11:52 am

Welcome to HRC.

bit police, if it's the one I am thinking of, is at www.analogx.com

Almost all decent recording applications have latency compensation. That is why many apps scan your card upon first launch, to see what it can expect from it and act accordingly.

Where a problem can occure is if you simply have a VERY high latency and it's too much for the app and system to handle. The greater the latency the more resources the app needs to compensate...

Member
Since: Mar 01, 2005


Mar 01, 2005 04:28 pm

[size=3]Thanks for answering so quickly![/size]

i think i'vo gotta be more explicit:

Im using a tascam us122 but only for recording with a mic. its latency is about 1.5 ms - that's what the manual says - anyway - you notice it. im using it with cool edit pro. It would be so much more comfortable if the tracks would be in time directly. It's annoying to move them forward by hand each time you record a new track.

when i stop recording i notice that the recorded track 'jumps' forward a little bit. seems as if cool edit is trying to compensate it. my idea was to type in the correct time that i could calculate by puting the track in time by myself. But I can't find an option to set that in cool pro.

would bit police work for my tascam?

Thanks for answers and sorry for my english ... im from germany and we don't have such a nice homerecording community. Hopefully I got my stuff across!

Ben


a.k.a. Porp & Mr. Muffins
Member
Since: Oct 09, 2002


Mar 01, 2005 05:04 pm

I don't believe that bit police has anything to do with latency compensation. It has something to do with bit-depth integrity.

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