Fruity and a human 'feel'
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Posted on Jul 07, 2004 09:01 am
WickedWorld
Member Since: Mar 24, 2004
How well does Fruity handle humanizing ?
Looking for an app that will give me a 'real feel' to my drum tracks.
We're doing 60's style rock and can't seem to find an app that will give a realist feel to the midi tracks...
Any suggestions ????
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Jul 07, 2004 09:08 am OK, well, I am not sure exactly what FL is capable of these days, as I have not used it in a long time. I do much the same type of music as you, very retro rock type of stuff and what I do is use velocity changes on each drum hit. I am not sure is FL is capable of that on each beat. I use Project5's Velocity MIDI drum sequencer in Sonar 3.1 and I can individually change the power and volume of each individual hit, and also disable "snapping" to move a hit a couple milliseconds off of perfect time and stuff like that.
Dunno if that helps, but if Fruity will allow it, go for that. Kinetic ( www.homerecordingconnecti...tory&id=394 ), Cakewalk's new beat maker allows out of time sequencing and such, might wanna test drive that app too...plus it has some good plugins and softsynths as well.
pjkPrince CZAR-mingMember
Since: Apr 08, 2004
Jul 07, 2004 09:38 am I've pulled the FL 4 demo down and have been playing with it, it does let you change velocity for each note. I've also recorded short bursts with the computer keyboard, and it records the input onto the piano roll correctly; i.e., if the note I play isn't right on the downbeat, then the note comes in 'not' on the down beat. I hope this make sense.
I haven't been able to figure out how to move the notes around with out the 1/4 note restriction yet though.
pjkPrince CZAR-mingMember
Since: Apr 08, 2004
Jul 07, 2004 09:39 am out of time sequencing, that's what I was looking for.
heh heh, should have re-read yer post dB.
Jul 07, 2004 12:40 pm Cool ... thanks for the replies.
While we're on the subject ....
(I've been out of the music thing for a while)
As far as 'moving' drms in time, how does moving the snare forward affects the feel as oppossed to back in time ..... should the bass drm be moved at all ?
and the hats ???
Jul 07, 2004 01:55 pm Moving the snare forward and back gives a rushed and slow feel respectivly. i feel that the kick and bass sould always be tight, but thats my opinion
YMMV
Jul 07, 2004 02:06 pm nothing should always be anything :-)
Jul 07, 2004 07:24 pm db, that's a should rule right there.
Jul 08, 2004 09:03 am In Fl Studio you can shift the time on the notes. I don't think you can move them head of the beat though. If you need it to be fefore the beat you probably have to move it ahead to the beat ahead and then delay it to where you want it. I'm at work right now so I can't check but I think I'm right on this.
Blessings, Terry
olddogMember
Since: Jul 02, 2003
Jul 08, 2004 01:25 pm FL also has a swing function which moves the timing of the beat somewhat randomly to give a more natural sound.
The Kick drum IMO needs to be tight timing wise and most of the guys I know using midi for drums usually have quantize enabled on that.