please check out this tune

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Bane of All Existence
Member Since: Mar 27, 2003

i'm trying to figure out what i need to do in terms of EQ on this track. i feel like it's a little mid-heavy, but i can't seem to find a spot in the tracks that improves the mix without cutting sonic clarity. here's the tune:

www.minkusmaz.com/limpopo_new.mp3

it starts with a cymbal swell, so don't blast your volume only to hear a bass blow your speakers off! we're going to record a couple acoustic guitars and a 12-string in the intro as well. let me know what you think of the song too! thanks!

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Contributor
Since: Sep 09, 2002


Jul 06, 2003 08:50 am

oh wow, feels like castlevania! that's a compliment. warm moody song, i like it.

okay, EQ impressions:
really bass heavy or mids muddy.. couldn't be sure on a first listen. maybe some of the tracks occupy too much of the same freq bands. maybe roll off the lows a bit on the guitars. boost some "crackle" (i don't know the specific freq range) overall to balance it all out. i'd like to hear more of the snare crack. somerthing about the warm sound of the guitars might be best left without the highs boosted, but that's just a personal preference.

{edit}this might be a mastering issue, what i mean is, maybe the whole premaster needs EQed as opposed to just individuall tracks. or maybe one of those maximizers plug ins or a high frequency exciter would help bring out the sharpness you seek.

i swear i've heard this one before... did you ask me download this once on AIM?

Bane of All Existence
Member
Since: Mar 27, 2003


Jul 06, 2003 10:49 am

i'll try those EQ suggestions and see where it brings us. you might have heard this before. we recorded another version back in summer 2002, and that's here:

www.minkusmaz.com/limpopo_old.mp3

i never really liked this version...it felt very rushed, and there were other issues that made it so the song felt like it wasn't being expressed properly. the new one we recorded is a quick test run using some production ideas that i had cooked up over time, on top of the musical changes we had made as a band. next time we record this song, it will have separate guitar tracks for verse, chorus, and that occasional pre-chorus/verse guitar solo.

thanks again, jamertonski. i always like hearing which video game you can see our music resembling. :-)

Contributor
Since: Sep 09, 2002


Jul 06, 2003 11:20 am

"the guitars might be best left with the highs boosted"

best left withOUT!!

"the guitars might be best left without the highs boosted"

i went back and edited my post. i meant that the guitars sound nice all warm and treble-less, and maybe they'd do well to be left withOUT any boost to their highs.

sorry 'bout that

Contributor
Since: Dec 30, 2002


Jul 06, 2003 10:33 pm

MinkusMaz, I had a quick play with your tune, I did a few things, the main ones of which were

o A High pass filter to roll off everything under 60Hz.

o A slight cut around 280Hz to cut some mud.

o A slight boost around 700Hz for more mid.

o High Freqeuncy exitation (sounds fun) using Ozone.

o Some valve saturation from Blockfish.

Fin..

www.flipcycle.com/jonny/limpopo_jues.mp3

let me know what you think...

Contributor
Since: Sep 09, 2002


Jul 06, 2003 10:54 pm

jues, I like it. Sounds bigger. The cymbals hiss now. The drums are more in-your-face

Bane of All Existence
Member
Since: Mar 27, 2003


Jul 06, 2003 11:16 pm

that's pretty delicious, jues. i'll see how well i can emulate that using my stuff here. would i be able to use endorphin for the same task as you used ozone?

thanks again guys. you are rad.

Contributor
Since: Sep 09, 2002


Jul 07, 2003 06:36 pm

Minkus, you might be able to use the BlockFish for the same high frequency excitation. Just turn up the "air" knob to revive the highs. You can control it even further with the adjustment on the "back" of the circuit board ;O) -j

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