2 Track editors

Posted on

Member Since: Apr 28, 2003

Ok guys and gals,

I just got Sound Forge 6.0. This sucker ROCKS! I've been using Wavelab for about a year and didn't know what I was missing. To me, Sound Forge just plain sounds better(and costs less). Perhaps it is the way plugins are processed? I don't know???

Any thoughts on this?

Shred

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Administrator
Since: Apr 03, 2002


May 18, 2003 04:23 am

Thoughts, yes, Sound Forge, is ugly, clumsy and slow, unless I happen to be working with video Sound Forge never ever gets opened. No VST or ASIO in Sound Forge (at least not that I recall), the effect process slower and I personally think the interface is very unintuitive.

Glad you are happy with it, but honestly I can't stand it.

Contributor
Since: Dec 30, 2002


May 18, 2003 09:52 am

Hehehe

Don't worry sredfit, I'm a sound forger through an through - can't stand Wavelab's interface.

Contributor
Since: Sep 09, 2002


May 18, 2003 04:26 pm

my props go to WaveLab. I have some friends using Sonic Foundry stuff and I'm always trying to convert them. Everytime they ask "how'd you get that sound" I say "Oh, that's just one these new FREEbie VST plugins I picked up" :O)

Contributor
Since: Dec 30, 2002


May 18, 2003 09:39 pm

But I use SF as a two track editor - VST's for fx :)

jues.

Administrator
Since: Apr 03, 2002


May 18, 2003 09:46 pm

Uuuuummmm, SF and WaveLab are both mastering apps, and fx are very much a part of the mastering process...Magneto is a VST and I quite honestly can't master without it most of the time...

Contributor
Since: Dec 30, 2002


May 18, 2003 10:26 pm

Hmm, all the mastering I do is with DX Plugins, but thats probably just me :D

jues.

Member
Since: Apr 28, 2003


May 18, 2003 11:30 pm

Guys, don't get me wrong I like Wavelab. But I just processed some of the same mixes though both using the same Waves plugins(same settings etc) and Sound Forge just plain sounded better.

I'm just wondering why?

When Sound Forge compiles new data processes does it do it differently than Wavelab?

Does Sound Forge render effects in a different way than Wavelab?

Does Sound Forge use my systems math co-processor more efficiently than Wavelab?

Could someone else perform the same test? Process the same audio through Wavelab and Sound Forge... using the same plugins and settings and critically listen to both...

Shred


Administrator
Since: Apr 03, 2002


May 19, 2003 07:03 am

[quote]Hmm, all the mastering I do is with DX Plugins, but thats probably just me :D
[/quote]

No, it's because SF can't use VST :-P hehehe

shred, I have done the same sort of comparisons as you and gotten the exact opposite results. For my WaveLab sounded better and rendered faster...kinda odd.

...bringing sexy back
Member
Since: Jul 01, 2002


May 19, 2003 07:07 am

trust you to be difficult and argue db...

Czar of Midi
Administrator
Since: Apr 04, 2002


May 19, 2003 11:42 pm

I will take dBs side on this, although he knows I use SF very often for sample editing and loop creation. But that said, WaveLab does seem to process faster for me as well. I truly have never sat down and mastered the same piece with the same FX, but I may try it now just to see. And the other reason I still use SF is when I do vinyl or tape restoration I do seem to get a bit better results from their pluggins, but that may just be from having grown used to using them long before I used WaveLab.

So all in all, its 6 of one, half a dozen of the other.

Peace

Member
Since: Apr 28, 2003


May 20, 2003 01:47 am

I'm not really concerned about how fast it takes to render something. I'm concerned with sound. I have a 32X burner but still burn at 1X or 2X, basically because I can hear a slight difference.

So Wavelab renders 4 seconds faster than Sound Forge... I don't mind.

In fact, maybe being Sound Forge renders slower it has better error correction algorithms. Perhaps that is what I hear.

PS: There are some things I still love about Wavelab and intend to still use it.

Shred

Contributor
Since: Sep 09, 2002


May 20, 2003 04:08 am

WaveLab once took a 35 minutes to render 6 VST effects to a 1.3GB wav file.

Administrator
Since: Apr 03, 2002


May 20, 2003 12:24 pm

Jamie, you should render a gig or two of video...now THAT takes time. start the render then go to bed for the night...

Contributor
Since: Sep 09, 2002


May 20, 2003 01:07 pm

crap, i double posted and deleted one. you must have deleted the other dB

Contributor
Since: Sep 09, 2002


May 20, 2003 01:09 pm

here's the link i meant to add audacity.sourceforge.net/

it's an open source wave editor. download version 1.0.0. don't mess with the betas, they're unstable

this thing supports VST effects!

Czar of Midi
Administrator
Since: Apr 04, 2002


May 20, 2003 08:29 pm

Yep, I have them in our links section. Nice little app. They have several little apps there that are kinda neat. And ya, dBs got the video thing down as far as time goes. I think he and I sat here for several beers one night while the one chunk of the vampire movie rendered with audio.

Administrator
Since: Apr 03, 2002


May 20, 2003 08:40 pm

Hell, I have done a TON of video rendering at work for various projects. sometimes, depending on frame resizing and other issues, I have seen a 5 minute clip take 45 minutes or better to render...but that was in Adobe Premiere, and I don't care what anyone says, Premiere blows.

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