Noize, gotta question for ya

Posted on

Conjurer of Emotion
Member Since: Jan 14, 2006

I noticed in your profile that you have credits in film scoring. I am pretty much intent on game/film scoring for my career. I am just curious as to how you got your music to be used (did you have connections or is there a system you can tap into etc.) Also out of curiosity, were your scores orchestral or modern genre? Lastly, did you only write them or did you record them with a sampler?

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Czar of Midi
Administrator
Since: Apr 04, 2002


Apr 25, 2006 08:54 pm

In all honesty, I pretty much fell into the scoring thing for film/game. I had a bad habit of writing very lengthy constantly evolving music. This was at the very beggining of the synthisizer and sampler evolution. I was also heavy into sound design, and they really went hand in hand for me.

Here is a google page to start with for looking into it. www.google.com/search?q=C...:en-US:official

As for orchestral or modern. I did both, ranging from complete classical symphony type stuff using full orchestra to complete and total electronic as in the type of Tangerine Dream and the like.

Lastly, I have both written and performed them. Mostly using synth's and samplers yes. But also using live instrumentation as well. In the early days, some things just could not be done yet on synths or samplers.

I was lucky enough in the early days to have access to both a Synclavier as well as a Fairlite CMI. But today there is no need for such big cumbersome and expensive beast's. My old PC is faster then those things were in their day. And has more memory as well. And with DFD streaming in lots of todays software samplers, huge alotments of memory are not a real issue either. Native Instruments is huge into the DFD technologie and have it refined to wrking extremely well these days.

Hope this helps ya out a bit.

Noize

Conjurer of Emotion
Member
Since: Jan 14, 2006


Apr 28, 2006 08:19 pm

Thanks for answering my questions Noize. However I am curious as to how you got your music to be used in movies or games?

Czar of Midi
Administrator
Since: Apr 04, 2002


Apr 29, 2006 12:50 am

During a couple stints in other studio's recording some original instrumental material a few people involved in film caught some of it and basically invited me to audition for some independant film makers who were looking for original music for film. They had a listen and didnt even hold an open audition. I liked the work and put out a few feelers through them and got a few more jobs here and there. Mostly independant stuff. The game thing came from being involved in a project creating atmospheric music for offices, malls and on hold type muzak. Someone thought it would make good music behind a game and that was how I got involved with that. That actually started when games with real music behind them were just an experimental thing. The first ones were still pretty much old school bleeps and blips type stuff. Cheezy general midi type sounds.

I was basically pegged for the electronic type music evolving at the time.

Hope that is a little more detailed for ya.

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